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Part No ID-027
Rev A
Date 2026
Units MM
Scale 1:1
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by MIMI

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years to create
Corporate Chess
Corporate Chess: Climb the Corporate Ladder or Be Crushed!
Wired Wireless Charger
WIRED WIRELESS CHARGER
GHOSTCAT CLUTCH
Critique Café
CRITIQUE CAFÉ
MIMI
MIMI fashion MIMI fashion
****************************
ABOUT ME
coming soon...
Mimi portrait
Hello. I am Audrey.

I create designs with narrative — every project tells a story. My design persona MIMI originates from a family nickname rooted in personal identity.

As a student majoring in Industrial Design, products are my current medium for world-building explorations, though my interests remain fluid across disciplines.

My journey as a designer is largely in motion. I am eager to build on what I know and grow in what I don't.
Skills
3D Modeling Rhino · Solidworks Rendering Keyshot Fabrication Wood · Metal · Foam · Pattern Making · Sewing 2D Visualization Photoshop · Illustrator · Indesign · Figma
Corporate Chess board with city skyline

Corporate Chess

Climb the Corporate Ladder or Be Crushed!

DURATION
3 weeks
TYPE
Game Design
SKILLS
Rhino, Photoshop
3D Printing, Woodworking
YEAR
2025
Corporate Chess Board
01 / OVERVIEW

A satirical reimagining of chess through corporate hierarchy.

Chess originated in India as chaturanga, played with ornamental figurines. As the game moved west, the pieces were simplified and contextualized around European royal hierarchy, sidelining chess's Eastern origins.

Hierarchy never disappeared in the modern West. It simply rebranded. Corporate Chess acknowledges this legacy as players navigate the world of the modern corporation. Rigid, blocky pieces exaggerate corporate power structures and standardization in western design. The board becomes an office grid where power remains at the top and pawns fight to stay employed, critiquing the West's history of simplifying both cultures and people.

Corporate Chess piece in hand
02 / THE HIERARCHY
CEO piece
CEO

Tallest piece. Spherical head with tie form body. Singular authority at the corporation's top.

CFO piece
CFO

Dollar sign silhouette. Indicates the central role of money in corporate operations and strategy.

HR Director piece
HR Director

Split top mimicking a gate. Company's damage control shielding the organization from conflict.

Manager piece
Manager

Echoes the CEO but at reduced height. Intermediary role between executives and employees.

Nepo Baby piece
Nepo Baby

Roof-shaped head of shelter and privilege. The only piece that can jump over others.

Employee piece
Employee

Uniform, standardized cubes. Building blocks that form the foundation of corporate structure.

Corporate Chess pieces in light and dark marble
03 / HOW TO PLAY
THE BOARD
TAP TO CONTINUE

Each player has 16 pieces: 1 CEO, 1 CFO, 2 HR Directors, 2 Managers, 2 Nepo Babies, and 8 Employees.

Ghostcat Clutch

Product description goes here.

Duration — weeks
Type Product Design
Skills
Year 2025
Ghostcat Clutch front view Ghostcat Clutch side profile Ghostcat Clutch top view Ghostcat Clutch grip
WIRED Wireless Charger Hero

WIRED

Wireless Charger

DURATION 2 weeks
TYPE Product Design
SKILLS Rhino, Photoshop
YEAR 2025
01 / REFLECTION

We celebrate the disappearance
of physicality in a futuristic world.

Technology is dematerializing. Cords vanish, devices slim down, and interactions become wireless. As industrial designers, we romanticize this "disappearing technology" as progress.

Yet in our rush toward functional seamlessness and invisibility,
we lose tactile, deliberate acts of experience.

Technology evolution

Wired

Plugging in created moments of pause, small rituals
that earned us access to our digital lives.

Wireless

Wireless technology dissolves interactions into
invisible gestures. Efficient, but no longer felt.

Wired earbuds
Wired mouse
Wired charger
AirPods Pro
Magic Mouse
Wireless charger
Hand holding charger plug

What remains of the charging experience when the cord, once annoying, is gone?

02 / RESPONSE

WIRED Wireless Charger

A MagSafe power bank that integrates the efficiency of wireless technology while preserving the nostalgia of wired forms as decorative ornamentation.

Beyond its utility, it exists as a sculptural art piece that questions our relationship with technology and connectivity.

Wired Wireless Charger in hand
Wired Wireless Charger views
SPECIFICATIONS

Technical Details

Compatibility iPhone 12+, MagSafe
Color White
Material TPE, PC-ABS
Finish Satin, Low-gloss

Available in two variations:

USB-A → USB-C

USB-C → USB-C

Two types of cable organization
03 / DEMONSTRATION

Coiled cord, made wireless.

Wireless charger on phone
Press the ON/OFF button
Snap the charger to your phone
Wireless charger with laptop

Wireless powered by WIRED

Charge the power bank using the USB-C port. The LED indicator flickers during charging and remains solid white when charging is complete.

04 / PROCESS

From Concept to Form

Research

Analyzed market products and consulted with an electrical engineer and sculptor on form feasibility.

Sketching

Explored 6+ wire pattern variations, balancing visual harmony with controlled tangledness.

3D Modeling

Developed CAD models in Rhino, refining cable paths and connector placements.

Research - MagSafe Power Bank Concept
Wire pattern sketches

Sculptural intent: Capture the tactile experience of wired charging within a wireless surface — cords as non-functional ornamentation evoking depth and density.

Rhino 3D Modeling Process
Wired Wireless Charger

Will our celebration of removed physicality lead to a loss of identity and experience?

WIRED

Wireless Charger

Critique Café!

A café simulation where art and design students exchange feedback and strengthen presentations before final critique.

DURATION 3 weeks
TYPE Experience Design
SKILLS Blender, Illustrator, Woodworking
YEAR 2025

The gap between creating and communicating.

Design students bring their best work to critique but struggle to present it with confidence.

Design critique in progress

Understanding student experiences.

Through surveys and interviews, we identified key pain points in the critique experience.

Student survey results
Interview insights
Research synthesis
57%

find changing location more engaging

63%

prefer presenting before sharing work

88%

find movement during critique helpful

Why a café?

Why a café concept

Pop-Up Crit. Café

Bold retro colors on muted coffee tones create an energizing yet cozy atmosphere. Abstracted object shapes form a shared visual language.

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E54917
618A35
2B6268
815A41
DEC8AE
FEF5E4
3D2E1F
5
Critique stations
3
Pin-up walls
20
Total capacity

Connect. Share. Refine.

Critique Café